
Yoshitaka Amano is a celebrated artist and creative collaborator. He is a renowned figure in
the fields of animation, video game design, illustration and popular art. Amano's Art offers you a visually rich, in
depth look at Yoshitaka Amano's world.
heres some more stuff on Amano
1952 |
- Born in Shizuoka City, Japan |
1967 |
- Entered Tatsunoko Productions, worked on character development for such popular animated television series
as Gatchaman (G-Force), The Adventures of Hutch, the Honeybee and The Time Bokan series |
1982 |
-Twilight Worlds series in SF magazine, Hayakawa Publishing Corporation - Began freelance fantasy art and covered art
for magazines and books |
1983 |
- Won 14th annual Seiun Award in the category of "art" and continued to win for four consecutive years
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1987 |
- Created visual concept design for the game software Final Fantasy(Square) and continues to be concept
designer for the series |
1988 |
- Stage art and costume design for Tamasaburo Bando's production of the play Nayotake (Nissei Theatre) |
1989 |
- Solo Exhibition Hiten at the Tokyo - Yurakucho Mullion |
1990 |
- Began producing lithographs in Japan
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1993 |
- Produced first stained glass for the Kimie Imura Fairy Art Museum in Fukushima Prefecture, Japan |
1994 |
- Held first lithograph exhibition in Tokyo and Osaka - In charge of stage art and costume design for Kaijin
Besso |
1995 |
- Began lithograph production at MAEGHT in Paris |
1995 |
- Solo Exhibition at Orlean Art Museum in France |
1996 |
- Began lithograph production at Solo Press in New York City - Stage art for Yokihi at Kabuki Theater in Tokyo |
1997 |
- Established studio in the New York City |
1997 |
- Exhibition THINK LIKE AMANO in New York City |
1998 |
- Concept design for the first philharmonic production of 3D/2D animated short film 1001 Nights which debuted
at the Los Angeles Philharmonic April Concert - Designed bronze statues to commemorate the opening of the Mokurei Bridge
in Kanayama Town, Fukushima Prefecture, Japan |
1998 |
- Solo exhibition at Brussels International Fantastic Film Festival - Exhibition THINK LIKE AMANO at Uenonomori
Museum of Art in Tokyo |
1999 |
- Solo exhibition HERO at Angel Orensanz Foundation in New York City |
2000 |
- THE SANDMAN: The Dream Hunters was nominated for Hugo Award and won Eisner Award - Artist Guest of Honor at Dragon
Con, received Dragon Con Award and Julie Award |
2001 |
- Started developing multi-genre presentations of HERO |
2002 |
- Exhibitions in New York City (LEO KOENIG Inc.), London, Paris, Cologne, Lyon and Cavalaire in Southern France |
BIO
Yoshitaka Amano was born in 1952 in the small Japanese town of Shizuoka. "I don't remember a
time when I wasn't making drawings," he says. It was at the age of five that his sister, while viewing one of his drawings,
exclaimed, "We have a genius here!" Ten years later, Amano found himself with an animator-trainee position at Tatsunoko Productions
in Tokyo. Heavily influenced by Disney cartoons, he constantly absorbed art from other cultures. When he wasn't working creating
characters for cartoons such as Gatchaman and Hutch the Honeybee, he studied life drawing at local art schools or scoured
art books for inspiration. At the age of 30, Amano grew restless and decided to leave the stability of Tatsunoko for freelance
work that would allow him to explore new styles and subjects. He soon found that the publishers he approached for work were
not very open to the possibilities of artistic exploration. "I had seen a lot of artists trapped in one style, and I still
fear that trap." Eventually, he was offered a position on a monthly feature in Science Fiction Magazine. This provided him
with the opportunity to explore his style and gain exposure. Amano has worked a wide variety of mediums and his work can be
seen in the form of animation, graphic novels, video games, theatrical costume design, and much more. He is well known for
his work with the "Final Fantasy" series of games and the most recent Sandman graphic novel with Neil Gaiman. Amano's art
has traveled across borders and captured the imaginations of millions of people. He continues to explore new ideas with his
art as he is doing with his latest project, Hero.
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